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Specifying Default Controllers
You can specify the permanent defaults for controller types and controller
settings to match the way you prefer to work. The following defaults are written
to the 3dsmax.ini file:
The default controller used for each data type
The default controller settings
Specifying Default Controllers
You specify default controllers by choosing Controller > Assign from on the
Track View menu (see
Assigning Controllers on page 3107). When you choose
a controller in the Assign Controller dialog you have the option to click Make
Default before clicking OK.
Clicking Make Default assigns the chosen controller as the default for all
parameters using that data type. It has the following effects:
The default controller is listed at the bottom of the Assign Controller dialog.
Many different parameters might share the same data type. For example,
selecting the Length parameter of a Box and specifying Linear Float as the
default sets the default controller for all parameters that use the Float data
type. This includes, Width, Camera FOV, and Scale Deformation Curves.
Default controller choices are written to the 3dsmax.ini file and become
the default for all new scenes.
Previously assigned controllers are not affected.
Specifying Default Controller Values
You can specify the default settings for many controller types, or reset
controllers to their factory settings on the Preferences dialog.
To specify default controller settings:
1 Choose Customize menu > Preferences.
2 In the Preferences dialog > Animation panel > Controller Defaults group,
click Set Defaults to display the Set Controller Defaults dialog.
3 From the list of available controllers, choose a controller type and click
the Set button to display the default settings supported by the selected
3110 | Chapter 15 Animation