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Reading Controller Types
You can tell a lot about how a parameter is animated by looking at the
controller type.
Parameter Name: Is always visible and is always to the right of the controller
icon. It tells you what is animated.
Interpolation Type: Usually follows the parameter name. It tells how animation
values are calculated. The label Diffuse: Bezier Color indicates a Diffuse color
parameter using Bezier interpolation with Color data.
Data Type: Usually follows the interpolation type. It tells what type of data
is used. The label Height: Linear Float indicates a Height parameter using
Linear interpolation with a floating point value.
Changing Controller Properties
Certain controllers, including procedural ones like
Noise on page 3214, do not
use keyframes. For this type of controller, you can analyze and change your
animation by editing controller parameters by means of a Properties dialog.
The controller type determines whether or not the controller displays a
properties dialog and the type of information displayed.
Using Curve Editor you can view controller properties dialogs for multiple
tracks simultaneously. The following rules govern viewing multiple controller
properties dialogs:
Each track displays only one properties dialog in each Track View window.
When properties dialogs for multiple tracks are visible, only one dialog
can be active.
Properties dialogs for tracks that use keys are disabled unless keys are
selected.
Changing Controller Properties
Some controllers do not use keys, using instead a properties dialog that affects
the entire animation. Such controllers are usually parametric controllers like
Noise, or compound controllers like List.
Changing Controller Properties | 3105