2009
Next Frame/Key on page 7563
Go To End on page 7563
They work like VCR controls that you use to move through frames and to
start and stop animation playback.
Choosing a Frame Rate and Playback Speed
The frame rate of an animation is expressed in frames per second (FPS). This
is the number of frames the software displays and renders for every second of
real time.
Because the program stores your animation keys using real time using an
internal precision of 1/4800 of a second, you can change the frame rate for
your animation at any time without affecting your animation timing.
For example, if you create three seconds of animation using the NTSC video
frame rate of 30 FPS, you will have a 90-frame animation. If you later discover
you need to output to PAL video, at 25 frames per second, you can switch to
that frame rate, and your animation is now set to 75 frames of output. No
change in the timing of your animation has occurred. Only the number of
frames that 3ds Max will display and render has changed.
Setting the Frame Rate
You use the settings in the
Time Configuration dialog on page 7565 > Frame
Rate group to switch back and forth between frame rates at any time.
NTSC: U.S. and Japanese video standard of about 30 frames per second.
PAL: European video standard of 25 frames per second.
Film: Movie standard of 24 frames per second.
Custom: Frame rate set in the FPS parameter.
Configuring Animation Playback
You use settings in the
Time Configuration dialog on page 7565 > Playback
group to specify the playback speed, and the number of viewports that play
the animation.
Real Time: Animation plays at the selected playback speed, skipping frames,
if necessary, to maintain the correct speed. Turn this off and the animation
will play every frame without trying to maintain the correct speed. The
3100 | Chapter 15 Animation