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3 Click the Show Keyable button on the Track View toolbar.
4 Turn off all the other tracks you don't want to keyframe.
The red key means the track will be keyed. If you click the red key,
it turns to a gray key, which means that track will not be keyed.
TIP You can toggle multiple tracks as keyable by using the Controller menu
> Keyable command.
When you are finished, minimize or close Track View.
5
Click the Key Filters button, and turn on the Filters to
choose the tracks you want keyframed.
Position, Rotation, and Scale are on by default.
You can use the Key Filters button to work on individual tracks selectively.
For example, if you are in Track View and the Rotation and Position tracks
of a character's arm are keyable, you can use the key filters to turn off the
Position filter and only work on the Rotation tracks.
6 Move the time slider to another point in time, transform your objects or
adjust parameters in the command panels to create animation.
This does not yet create keyframes.
7
Click the Set Keys button or press K on the keyboard to set a key.
When the button turns red, it sets a key which appears on the time
ruler. The keys are color coded to reflect which tracks are being keyed.
If you don't click Set Keys and you move to another point in time, the
pose is lost.
Using Set Key Mode | 3089