2009

Using Set Key with Modifiers and Object Parameters
When you want to set a key on an object's parameters, and you have the
Object Parameters Key Filter selected, every parameter will receive a key, unless
you have turned off the parameter track in the Controller window of Track
View using Keyable icons. It might be easier to simply Shift+right-click the
parameter spinner to set the key.
Also make sure both Modifiers and Object Parameters are turned on in the
Filters dialog on page 3585 when you are keyframing a modifier gizmo.
Additional Set Key Tools
Additional Set Key Tools are found in the
Customize User Interface dialog on
page 7697. On the Keyboard panel, choose Set Key Tools from the Category
field. Here, you can set keyboard shortcuts to clear the Set Key buffer, as well
as create keys on just a single axis for a transform.
Using Set Key with Sub-Object Animation
When using Set Key with sub-object animation, you must first assign a
controller before creating a key. Sub-objects do not have a default controller
assigned upon creation. The controller is assigned by animating at the
sub-object level.
Other Methods to Set Keys
You can also set position, rotation, and scale keys by right-clicking the Frame
Indicator of the time slider. To set keys on parameters that have spinners,
hold down the Shift key and right-click to set a key using the existing parameter
value.
Procedures
To use Set Key animation:
1
Turn on the Set Key button.
When the button is red you are now in Set Key mode.
This is a mode where you can try out ideas before you commit to them.
2 Open Track View (either Curve Editor or Dope Sheet).
3088 | Chapter 15 Animation