2009
Particle Spawn Rollout
Create panel > Geometry button > Choose Particle Systems from the drop-down
list. > Object Type rollout > SuperSpray/Blizzard/Parray/PCloud > Particle
Spawn rollout
Select a SuperSpray/Blizzard/Parray/PCloud emitter. > Modify panel > Particle
Spawn rollout
The options on the Particle Spawn rollout let you specify what happens to
particles when they die, or when they collide with a particle deflector. Using
the options on this rollout, you can have particles generate additional
generations of particles upon collision or death.
Non-Event-Driven Particle Systems | 3069