2009

How particles can be distributed on an object:
Left: Edges
Center: Vertices
Right: Faces
You can use it to create sophisticated object explosions.
TIP A good way to create explosions is to set the particle type to Object
Fragments and then apply a
PBomb space warp on page 2712.
See also:
Particle System Usage on page 3004
Using Materials with Particle Array on page 3007
Achieving Particle Motion Blur on page 3010
Using Mapped Materials with Particle Systems on page 3010
Using Multi/Sub-Object Materials with Particle Systems on page 3012
Non-Event-Driven Particle Systems | 3043