2009

Procedures
To create a super spray particle system:
1
On the Create panel, make sure the Geometry button is
active and Particle Systems is chosen in the object category list, then click
Super Spray.
2 Drag in any viewport to create the Super Spray emitter icon; see
Creating
a Particle Emitter
on page 3006.
The icon appears as an intersecting plane and circle with an arrow. The
initial direction of the spray (based on the orientation of the emitter icon
and indicated by the icon arrow) depends on the viewport in which you
create the icon. Generally, the particles spray toward you when created
in an orthographic viewport, or spray upward when created in a
Perspective viewport.
3 Adjust the various parameters to alter the spray effect.
Interface
NOTE This section describes the Particle Formation group in the Basic Parameters
rollout, and the Particle Motion group in the Particle Generation rollout. These
are the only controls unique to Super Spray. The other Super Spray rollouts and
their contents are identical with those in Particle Array, except that Object
Fragments and associated settings are not available on the Particle Type rollout.
See
PArray Particle System on page 3042 for details or choose from the following
list for rollout information.
Particle Generation Rollout on page 3049
Particle Type Rollout on page 3053
Rotation and Collision Rollout on page 3063
Object Motion Inheritance Rollout on page 3066
Bubble Motion Rollout on page 3067
Particle Spawn Rollout on page 3069
Load/Save Presets Rollout on page 3075
Non-Event-Driven Particle Systems | 3027