2009
Snow simulates falling snow or confetti. The snow system is similar to Spray,
but it has additional parameters to generate tumbling snowflakes, and its
rendering options are different.
Kinds of Snow
NOTE Blizzard on page 3029 is a more powerful and advanced version of Snow. It
provides all the functionality of Snow, plus additional features.
TIP To animate particles following a path through space, use the Path Follow
space warp
on page 2717.
Procedures
To create snow:
1
In the Create panel, make sure the Geometry button is active
and Particle Systems is selected from the object category drop-down list,
then click Snow.
2 Drag in a viewport to create the Snow emitter; see
Creating a Particle
Emitter
on page 3006.
The emitter's direction vector points in the negative Z direction of the
active construction plane.
Non-Event-Driven Particle Systems | 3021