2009
View Controls rollout
This rollout only displays if a free camera is created or selected.
Turn Head group
Turn Head Slider Rotates the camera head as it moves along the path. This
allows you to create the illusion that you are turning your head as you walk
through the scene. Choices are Left, Center, Right. To animate the head
turning, use the Auto Key button. This creates Z Rotation keys that can be
adjusted in Track View.
Head Tilt Angle Rotates the camera as it moves along the path. This creates
the illusion that you are tilting your head up or down as you walk through
the scene. To animate, use the Auto Key button. This creates X Rotation keys
that can be adjusted in Track View.
NOTE The Turn Head and Head Tilt Angle controls use a Bezier controller for
rotation of the walkthrough camera. If you create too many keys, or place them
too closely together you can experience unexpected results. For best results, start
at the beginning and add keys as you move to the end, creating as few keys as
possible.
Reset Eyes Level Constrains the head tilt to be level with the path.
Remove All Head Animation Deletes all key frames created when the Auto
Key was enabled.
Walkthrough Assistant | 5245