2009
3 Turn on the Auto Key button and advance the time slider to any frame.
4
Use the Orbit button (in the viewport navigation tools) and orbit.
The target camera revolves around its target; the Free camera revolves
around its target distance.
Zooming
Zooming moves toward or away from the camera’s subject matter by changing
the focal length of the lens. It differs from dollying, which physically moves
the camera but leaves the focal length unchanged. You can zoom by animating
the value of the camera’s
FOV parameter on page 5210.
Creating Animated Cutaway Views
You can animate the creation of a cutaway view by animating the location of
the near or far
clipping planes on page 5222, or both.
Multi-Pass Rendering Effects
Create panel > Cameras > Target or Free > Parameters rollout > Multi-Pass
Effect group
Multi-Pass Rendering Effects | 5227