2009

Conceptual image of Near and Far clipping planes.
Multi-Pass Effect group
These controls let you assign a depth-of-field or motion blur effect to the
camera. When generated by a camera, these effects generate blurring by
rendering the scene in multiple passes, with offsets. They increase rendering
time.
TIP The depth-of-field and motion blur effects are mutually exclusive. Because
they rely on multiple rendering passes, applying both to the same camera could
be prohibitively slow. If you want to use both depth-of-field and motion blurring
in the same scene, use multi-pass depth-of-field (using these camera parameters)
and combine it with
object motion blur on page 8063.
Enable When on, previewing or rendering uses the effect. When off, the effect
is not rendered.
Preview Click to preview the effect in an active camera viewport. This button
has no effect if the active viewport is not a camera view.
5220 | Chapter 18 Lights and Cameras