2009
Interface
See
Common Camera Parameters on page 5210.
Target Camera
Create panel > Cameras > Target
Create menu > Cameras > Target Camera
A target camera “views” the area around the target icon that you place when
you create the camera. A target camera is easier to aim than a free camera
because you simply position the target object at the center of interest.
You can animate both the target camera and its target to create interesting
effects. To animate both the target and camera along a path, it is best to link
them both to a dummy object, then animate the dummy.
NOTE When you add a target camera, 3ds Max automatically assigns a Look At
controller
on page 3199 to it, with the camera's target object assigned as the Look
At target. You can use the controller settings on the Motion panel to assign any
other object in the scene as the Look At target.
Target Camera | 5205