2009

The result after rendering through the camera.
You can create cameras from the Create menu > Cameras submenu, or by
clicking the Cameras button on the Create panel. You can also create a camera
by activating a Perspective viewport, and then choosing Views menu > Create
Camera From View.
After you have created a camera, you can change viewports to display the
camera's point of view. While a camera viewport is active, the navigation
buttons change to
camera navigation buttons on page 7604. You use the Modify
panel in conjunction with a camera viewport to change the camera's settings.
While you use the navigation controls for a camera viewport, you can constrain
Truck, Pan, and Orbit movement to be vertical or horizontal only with the
Shift key.
You can move a selected camera so its view matches that of a Perspective,
Spotlight, or another Camera view.
Choosing a Camera for Vertical Views
If you need an animated camera to look vertically upward or downward, use
a free camera. If you use a target camera you might run into a problem of
unexpected movement. The program constrains a target camera's up-vector
5196 | Chapter 18 Lights and Cameras