2009
Left: Size set to 32.
Right: Size set to 256.
Sample Range The
sample range on page 8111 determines how much area
within the shadow is averaged. This affects how soft the edge of the shadow
is. Range=0.01 to 50.0.
Increasing the Sample Range blends the shadow edges and creates a smooth effect,
hiding the granularity of the map.
Absolute Map Bias When on, the bias for the shadow map is not normalized,
but is instead based on a fixed scale expressed in 3ds Max units. This value
5138 | Chapter 18 Lights and Cameras