2009
You can animate Blur Offset to have a projected map go in or out of focus.
To make the shape of the light fit the projected bitmap:
NOTE This procedure only applies to standard spot and direct lights.
1 Choose a bitmap to project, as described in the preceding procedures.
2 Make sure the light's shape is set to Rectangular, and then click Bitmap
Fit.
A file selection dialog is displayed.
3 Choose the same bitmap you chose for the standalone map, and then
click OK.
You can also choose a bitmap other than the one the light projects.
Interface
Affect Surfaces group
Contrast Adjusts the contrast between the diffuse and ambient areas of the
surface. Leave this set to 0 for normal contrast. Increase the value to increase
the contrast for special effects: for example, the harsh light of outer space.
Default=0.0.
Soften Diffuse Edge Increasing the value of Soften Diffuse Edge softens the
edge between the diffuse and ambient portions of a surface. This helps
5110 | Chapter 18 Lights and Cameras