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Exclude button Excludes selected objects from the effects of the light. Click
this button to display the
Exclude/Include dialog on page 5096.
Excluded objects still appear lit in shaded viewports. Exclusion takes effect
only when you render the scene.
Roll Angle Manipulator
To change the roll angle of a target light, you can use a manipulator. This can
be useful if the light does not cast a round beam, or if it is a projector light
(see
Advanced Effects Rollout on page 5108). To display the manipulator, select
the light, right-click it, and then click Roll Angle Manipulator Toggle on the
Tools 2 (lower left) quadrant of the quad menu.
Roll angle manipulator on a target light
Drag the circular portion of the manipulator to rotate the light by an arbitrary
number of degrees. Click one of the red or green “clock hands” of the
manipulator to rotate the light in 90-degree increments.
NOTE You can also access the roll angle manipulator by selecting the light
object and then turning on
Select And Manipulate on page 2613 on the main toolbar.
5082 | Chapter 18 Lights and Cameras