2009

2 Go to the Shadow Map Params rollout on page 5135.
Use the Size spinner to set the size of the shadow map.
Use the Bias spinner to adjust the shadow offset, if necessary.
Use the Sample Range spinner to create a soft-edged shadow.
To cast ray-traced shadows:
Ray-traced shadows on page 8103 are generated by tracing the path of rays
sampled from a light source. Ray-traced shadows are more accurate than
shadow-mapped shadows.
1 On the General Parameters rollout, choose Ray-Traced Shadows from the
drop-down list.
2 Use controls on the
Ray Traced Shadow Params rollout on page 5133 to
adjust the shadow offset, if necessary.
To keep an object from casting shadows:
1 Select the object.
2 Right-click the object to display the quad menu and choose Properties
from the Transform quadrant.
The Object Properties dialog on page 305 is displayed.
3 Turn off Cast Shadows, and then click OK.
Now when you render the scene, the object casts no shadows.
To make an object not receive shadows:
1 Select the object.
2 Right-click the object to display the quad menu and choose Properties
from the lower-right (Transform) quadrant.
The
Object Properties dialog on page 305 is displayed.
3 Turn off Receive Shadows, and then click OK.
Now when you render the scene, the object receives no shadows.
NOTE You can also prevent objects from casting shadows by excluding them
from a light.
Standard Lights | 5079