2009

light, U specifies the number of subdivisions along the radius, and V specifies
the number of angular subdivisions. Default=5 for both U and V.
Rollouts for Standard Lights
General Parameters Rollout (Standard Lights)
Create panel > Lights > Standard Lights > Create a standard light. > General
Parameters rollout
Create panel > Lights > Standard Lights > Create a standard light. > General
Parameters rollout
This General Parameters rollout is displayed for standard lights. These controls
turn a light on and off, and exclude or include objects in the scene.
On the Modify panel, the General Parameters rollout also lets you control the
lights target object and change the light from one type to another.
The General Parameters rollout also lets you turn shadow-casting on or off
for the light, and choose which type of shadow the light uses. See
Shadow
Types and Shadow Controls
on page 5117 and Shadow Parameters on page 5099.
Procedures
To turn a light on and off:
Turn the On toggle on or off.
Default=on.
TIP To make a standard light flash on and off, set its Multiplier parameter to
0 in repeated keyframes, and assign a
step tangent on page 3129 to this
parameter.
To have a light cast shadows:
In the General Parameters rollout > Shadows group, make sure On is
selected.
The light will now cast shadows when you render the scene.
5076 | Chapter 18 Lights and Cameras