2009
Material Static Operator
Particle View on page 2811 > Click Material Static in an event or add a Material
Static operator to the particle system and then select it.
The Material Static operator lets you give particles material IDs that remain
constant throughout the event. It also lets you assign a material to each particle
based on its material ID. The operator can assign the same material ID to all
particles, or different IDs to successive particles on a cyclical or random basis.
The most common usage of this latter capability is with a Multi/Sub-Object
material, for applying a different material to each particle.
See also:
■
Materials and Mapping in Particle View on page 2918
■ Material Frequency Operator on page 2923
■ Material Dynamic Operator on page 2925
Interface
2920 | Chapter 14 Space Warps and Particle Systems