2009
Excluded objects still appear lit in shaded viewports. Exclusion takes effect
only when you render the scene.
Light Distribution (Type) group
Drop-down list The light distribution drop-down list lets you choose the type
of light distribution. There are four options:
■ Photometric Web on page 5028
When you choose this option, the
Distribution (Photometric File) rollout
on page 5044 opens on the command panel.
■
Spotlight on page 5027
When you choose this option, the
Distribution (Spotlight) rollout on page
5046 opens on the command panel.
■
Uniform Diffuse on page 5026
■
Uniform Spherical on page 5025
Uniform distribution, whether diffuse or spherical, has no additional
settings, so these choices don’t display a special Distribution rollout.
Uniform Spherical Distribution (Photometric
Lights)
Create panel > Lights > Photometric Lights > Click Target Light or Free Light.
> General Parameters rollout > Light Distribution (Type) group > Choose
Uniform Spherical from the drop-down list.
Uniform spherical distribution, as its name implies, distributes light equally
in all directions.
NOTE Uniform Spherical distribution was known as Isotropic distribution in releases
prior to Autodesk 3ds Max 2009.
Photometric Lights | 5025