2009

2 Choose Photometric from the drop-down list. (Standard is the default.)
3 In the Object Type rollout, click Free Light.
4 Click the viewport location where you want the light to be.
The light is now part of the scene. Initially it points away from you in
the viewport you clicked (down the negative Z-axis of the viewport).
5 Set the creation parameters.
You can
position the light on page 4990 and adjust its direction with the
transform tools or by using a Light viewport. You can also adjust the
light's position with the Place Highlights on page 1018 command.
To adjust the light position:
1 Select the light.
2
On the Main toolbar, click Move or Rotate. Drag the
selection to adjust the light.
You can also right-click the light and choose Move or Rotate from the
quad menu > Transform quadrant.
TIP You can also adjust the light's position with the Place Highlight on page
1018 command.
To change a viewport to a light view:
NOTE This is only available for lights with Spot distribution.
1 Right-click the viewport label.
The viewport right-click menu is displayed.
2 Choose Views.
The name of each light is displayed in the Views list. By default, Free
Point lights are named PhotometricLight01, PhotometricLight02, and so on.
3 Choose the name of the light you want.
The viewport now shows the light's point of view. You can use the
Light
Viewport Controls
on page 7614 to adjust the light.
TIP The default keyboard shortcut for Light viewports is $.
5012 | Chapter 18 Lights and Cameras