2009

Target Light (Photometric)
Create panel > Lights > Photometric > Target Light button
Create menu > Lights > Photometric Lights > Target Light.
A target light has a target sub-object that you can use to aim the light.
Viewport representations of Target lights with spherical, spotlight, and web distribution
NOTE When you add a Target light, 3ds Max automatically assigns a Look At
controller
on page 3199 to it, with the light's target object assigned as the Look At
target. You can use the controller settings on the Motion panel to assign any other
object in the scene as the Look At target.
NOTE When you rename a Target Point light, the target is automatically renamed
to match. For example, renaming TPhotometricLight01 to Klieg causes
TPhotometricLight01.Target to become Klieg.Target. The target's name must have
the extension .Target. Renaming the target object does not rename the light object.
Procedures
To create a Target light:
1
On the Create panel, click Lights.
2 Choose Photometric from the drop-down list. (The default is Standard.)
3 In the Object Type rollout, click Target Light.
Photometric Lights | 5009