2009
Base Acceleration Specifies the delegate acceleration at which the animation
should be played back at its normal rate.
Pitch Panel
Select a Crowd helper. > Modify panel > Global Clip Controllers rollout > New
> Choose GlobalClip object. > Select object in list. > Edit > Synthesis dialog >
State panel > New State > Edit Properties > Clip State dialog > Pitch Panel
Track View > Global Tracks > Block Control > GlobalClip Properties > Synthesis
dialog > State panel > New State > Edit Properties > ClipState dialog > Pitch
Panel
To have delegate pitch considered for motion synthesis, turn on Use Pitch,
choose Range or Unique, and then make the appropriate settings.
Pitch is determined by the angle in degrees of the delegate about the world
X-axis. In world coordinates, the delegate's pitch is positive when it's aimed
upward, negative when it's aimed downward, and 0 when it's aimed parallel
to the home grid.
Crowd Animation User Interface | 4945