2009
Range Display After you synthesize on page 4934 the Master Motion Clips,
displays delegates' minimum, average, and maximum acceleration.
Min Set a minimum acceleration value for the range.
Max Set a maximum acceleration value for the range.
Unique Choose Unique to have the motion synthesis engine activate the clip
when the delegate's acceleration matches a specific value, optionally with a
rising, falling, or constant value before or after the specified value.
Value Set a unique acceleration value.
In/Out
These radio buttons let you specify the behavior of the parameter before and
after the unique value is met.
Anything Acceleration before or after the target value is not relevant.
Decreasing Acceleration decreases before or after it reaches the target value.
Constant Acceleration before or after the target value is constant.
Increasing Acceleration increases before or after it reaches the target value.
Scale Playback Speed group
These settings let you scale the rate at which the animation is played,
depending upon the acceleration of the delegate. By default, when Scale
Animation is off, the object animation will always play at its normal rate. If
you turn it on, you can then set a Base Acceleration, at which the animation
should play at its normal rate, plus a percentage to specify how much the
animation rate is modified by the actual delegate acceleration.
Scale Animation Scale the clip's animation based on acceleration.
For example, as a bird accelerates, its wings beat more rapidly. Scaling an
animation scales the keys of the animation.
Percentage Specify how much to alter the playback speed based upon the
difference between the delegate's acceleration and the Base Acceleration setting.
The formula used is this:
Animation Speed change % = (current speed/Base Acceleration -1 ) x Percentage
%
For example, if a delegate is accelerating 50 percent faster than the base
acceleration, and the Scale Percentage value is 50, then the playback speed is
scaled up by 25 percent.
4944 | Chapter 17 character studio