2009

To When Animation Segment is chosen, specifies the last animation frame
for smoothing.
Positions When on, selected objects' animation paths generated via the
simulation are smoothed after the simulation has finished. Default=on.
Rotations When on, selected objects' rotations generated via the simulation
are smoothed after the simulation has finished. Default=on.
Reduction group
Reduce Reduces the number of keys by keeping only every Nth key.
Keep every Nth key N: Limits the amount of smoothing by keeping every
other key (N=2), or every third key (N=3), and so on. Default=2.
Filtering group
Smoothing works by averaging the delegate's current position and/or
orientation with those several keyframes ahead and behind. All keyframes
used in the calculation can be affected. These settings let you control the
number of keyframes used and the extent of smoothing performed.
Filter When on, smoothing is performed using the remaining settings in this
group.
Past Keys The number of keys prior to the current frame used for averaging
position and/or rotation. Default=2.
Future Keys The number of keys after the current frame used for averaging
position and/or rotation. Default=2.
Smoothness Determines the degree to which smoothing is performed. The
higher the setting, the closer all keys involved in the calculation are moved
toward the average value. Default=4.
The highest available Smoothness value is always 6. The lowest available value
depends on the Past Keys and Future Keys settings.
Perform Smoothing Click this button to carry out the smoothing operation.
NOTE If neither the Reduce nor the Filter check box is turned on, no smoothing
is performed.
4914 | Chapter 17 character studio