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Force Always applies a force directly towards the target. The magnitude of the
force is constant.
Direction group
Determines whether the grid attracts from its positive-axis side, its negative-axis
side, or both.
To determine which is the positive-axis side, select the grid, and then set the
reference coordinate system to Local (the default system is View). Look at the
grid in a viewport and check the direction of the Z-axis arrow. This arrow
determines the positive-axis direction. The opposite direction is the
negative-axis direction.
Positive Axis The grid attracts only from the positive-axis side.
Negative Axis The grid attracts only from the negative-axis side.
Both Axes The grid attracts from both sides.
Distance group
Use the distance settings to activate the Wall Seek behavior only when the
delegates are within a specific distance from the target. The relative strength
of the behavior increases from 0 percent at the outer distance to 100 percent
at the inner distance.
Use Distance When on, the behavior applies only to delegates closer to the
target than the Outer Distance value. Default=on.
Inner Distance The distance from the target at which the force is applied at
full strength. Default=0.0.
Outer Distance The distance from the target at which the force begins to be
applied. Default=10.0.
Falloff The rate at which the attracting force diminishes between the Inner
Distance and the Outer Distance. Default=2.0.
A value of 1.0 indicates a linear falloff. Higher values cause the strength to
fall off to zero more rapidly with distance, thus focusing its effect closer to
the Inner Distance. Lower values reduce the rate of diminishment, with a
Falloff setting of 0.0 indicating that the strength is the same at the Outer
Distance as it is at the Inner Distance.
Display Distance Shows the inner and outer distance settings as grids offset
from the target grid in the viewports. The Inner Distance grid is light blue,
while the Outer Distance grid is blue-white. Default=on.
4900 | Chapter 17 character studio