2009
modifier to a patch grid to simulate a choppy water surface, and objects guided
by Surface Follow will stay on top.
NOTE By default, a delegate influenced by Surface Follow picks a direction to
move in at any given frame based on its current facing and the plane of the face
it's currently over. Thus objects moving up a hill, while seeking a point at the
bottom of the other side of the hill, tend to turn left or right to skirt the hill, rather
than following the upward slope. You can override this with the Projection Vector
option.
Interface
None (label) Specifies a single "target" object to use as a surface. Click this
button, and then click the target object in the viewport. The target name then
appears on the button.
If you've selected multiple targets using Multiple Selection (see next item),
the word Multiple appears on the button. To see which objects are designated
as targets, click the Multiple Selection button. The Select dialog appears with
designated targets highlighted.
Multiple Selection Opens the Select dialog to let you designate multiple
targets.
Crowd Animation User Interface | 4893