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None (label) Specifies a single target. Click this button, and then click the
target object in the viewport. The target name then appears on the button.
If you've selected multiple targets using Multiple Selection (see next item),
the word Multiple appears on the button. To see which objects are designated
as targets, click the Multiple Selection button.
Multiple Selection Opens the Select dialog to let you designate multiple
targets.
When you have more than one target, you can set delegates to move toward
the closest target in the group, or to a computed average of the target positions.
Arrival group
Specifies three aspects of the Surface Arrive behavior: Rate, Speed, and Distance.
Disable After Arriving When on, turns off the Surface Arrive behavior after
the delegate arrives at the surface. Default=on.
Rate A multiple of the delegate's
Max Accel on page 4815 setting that specifies
the acceleration with which it will try to arrive. A value of 1.0 means to use
the full acceleration of the delegate. Default=0.5.
Deviation Adds random variation to the to the Rate setting.
The actual deviation is calculated by multiplying the Deviation setting by a
random number between -1 and 1, and then multiplying the result by the
Rate setting. Default=0.0.
Speed The speed at which to arrive, relative to the speed of the target.
Default=0.0.
Deviation Adds random variation to the Speed setting. Default=0.0.
The actual deviation is calculated by multiplying the Deviation setting by a
random number between -1 and 1, and then multiplying the result by the
Speed setting.
Distance The maximum radial distance from the target within which the
behavior will be active. Default=9999999.0.
Until the delegate is within this radius, the behavior has no influence.
Deviation Adds random variation to the to the Distance setting.
The actual deviation is calculated by multiplying the Deviation setting by a
random number between -1 and 1, and then multiplying the result by the
Distance setting. Default=0.0.
4890 | Chapter 17 character studio