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Surface Arrive Behavior
Create panel > Helpers > Object Type rollout > Crowd > Setup rollout > New
button > Surface Arrive Behavior
Select a Crowd object. > Modify panel > Setup rollout > New button > Surface
Arrive Behavior
The Surface Arrive behavior is similar to the Seek behavior on page 4883 in that
it lets you specify an object or objects as a stationary or moving target for
delegates. The principal difference is that Surface Arrive can cause delegates
to stop when they reach the target. You can also specify, to some degree, where
the delegate will stop on the object, and how it will approach the target before
stopping.
An example of a use for this behavior would be birds flying over a row of
telephone poles, then each one landing on top of a different pole.
4888 | Chapter 17 character studio