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Repel Behavior
Create panel > Helpers > Object Type rollout > Crowd > Setup rollout > New
button > Repel Behavior
Select a Crowd object. > Modify panel > Setup rollout > New button > Repel
Behavior
The Repel behavior lets you specify any object or objects (sources) that will
force delegates to move away from them. This is basically the opposite of the
Seek behavior on page 4883. If you want delegates to back away from an object,
as opposed to turning to face the direction they're moving, use Repel in
conjunction with the
Orientation behavior on page 4872.
NOTE Repel is set by default to work only within a specific radius around the
source. If you want it to work at any distance, turn off Radius group > Use Radii.
Interface
None (label) Specifies a single source. Click this button, and then click the
target object in the viewport. The target name then appears on the button.
4880 | Chapter 17 character studio