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Use this dialog to associate any number of delegates with an equal number
of bipeds. Add delegates and bipeds to the two lists, and order them so the
desired pairs are across from each other. Then choose Make Specified
Associations and click the Associate button. Alternatively, you can remove
existing delegate-biped associations, or simply associate each delegate with
the biped nearest it in the scene.
Interface
Bipeds Lists bipeds available for linking, specified using the Add function (see
following item). You can select any number of objects from this list for shifting
up or down, or deleting.
To clear highlighted items, control-click them.
Add Click this to open the standard 3ds Max Select dialog, which lists all
bipeds in the scene that are not currently listed in the Associate Bipeds with
Delegates dialog. Make your selection, and then click the Select button to add
the delegates to the Objects list.
Remove Removes the highlighted biped or bipeds from the list.
Crowd Animation User Interface | 4843