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direction but may look at a spot to either side of the target, use Sideways
Deviation to set the maximum amount by which they can deviate from the
calculated angle. The actual deviation amount for each object is calculated at
random, based on the Deviation settings and the Rand Seed setting. Range=0.0
to 180.0.
Up/Down Deviation Sets a maximum deviation angle in degrees for the
objects' up/down orientation.
If scatter objects should look in an object's general direction but may look at
a spot above or below the target, use Up/Down Deviation to set the maximum
amount by which they can deviate from the calculated angle. The actual
deviation amount for each scatter object is calculated at random, based on
the Deviation settings and the Rand Seed setting. Range=0.0 to 180.0.
Rand Seed Specifies a seed value for randomizing the scatter objects'
orientations, based on the Deviation settings.
If you use the same value for clones of a delegate and then a master object,
each pair ends up with the same orientation. If a scene has more than one
crowd, each should use a different seed to avoid having identical
configurations.
Generate Orientations Click this button to produce a set of orientations for
all scatter objects; that is, cloned objects or objects selected with the
Select
Objects to Transform
on page 4835 button.
Inc(rement) Seed When on, and you click the Generate Orientations button,
Scatter adds 1 to the Rand Seed value, and reorients the scatter objects using
the new random seed. Default=on.
Crowd Animation User Interface | 4831