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example, your glide motion should be active only if acceleration is less
than 0.
14 Click Edit Properties and define how the software should activate the
clip, based on any combination of speed, acceleration, and so on. Click
each appropriate tab, turn on its Use ... check box, and set parameters.
Click Exit to exit the dialog.
When using a range, make sure the Min setting is lower than the Max
setting. For example, when using a negative range such as -180 to -10,
enter the number with the higher absolute value (-180) as the Min setting.
You should already have several motion clips. Now you need to associate
a clip with this state. For example, if you've defined a state whose
acceleration is less than 0, you might associate the Glide clip with it.
15 In the MotionClips group, click Add Clip, and in the Select MotionClip
dialog, highlight a clip and click OK.
16 Repeat steps 14 and 15 for each state to be used in motion synthesis.
17 Go to the Synthesis panel, click New Master Motion Clip, and add all of
the cloned objects.
18 Click Auto Blend All and then click Synthesize All.
The synthesis occurs as a progress bar displays. When the synthesis is
completed, the Synthesis dialog reappears. You can now view the ClipState
parameters' ranges and average values by clicking State panel > Edit
properties. This is useful in fine-tuning state properties.
Click OK to exit the Synthesis dialog.
19 Click Play. It's not necessary to re-solve the simulation.
The objects follow the delegates and are animated using clips that are
activated according to delegate motion and the states you created.
Using Motion Synthesis | 4809