2009

the head envelope vertex assignments and assign these vertices as rigid to
the head link. Use Lock Assignments to lock any changes (see below).
2, 3, 4 Links Vertices are influenced only by the specified number of
closest links. This is useful when developing characters for a game engine
with limited blending.
Vertex Operations group
Select Selects vertices using the selection tools on the main toolbar.
Select by Link Selects vertices by link.
Assign to Link Assigns the selected vertices to a link.
To assign the currently selected vertices to a link, turn on Assign To Link and
then click the link.
Assign To Link has a dependency on the envelopes defined for each link, and
you must set Blending Between Links to "No Blending" to override this. After
Physique User Interface | 4759