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Observe the assignments and determine which vertices are incorrectly
influenced. Also note if the vertices are red (deformable) or green (rigid).
NOTE Blue vertices do not fall within the influence of any link and are thus
assigned to the root.
3
Turn on Select, and in a viewport, select only the out-of-place
vertices.
NOTE Alternatively, you can use Alt+click to deselect the vertices that are in
the correct place.
4
In the Vertex Type group, click to turn off Rigid Vertices
and Root Vertices. Leave Deformable Vertices on.
5 In the Vertex Operations group, click Remove From Link.
6 In the viewports, click each link that you want no longer to influence
the selected deformable vertices.
To override vertex assignments manually:
This technique is used when envelope assignments are inappropriate, and you
want to have specific vertices influenced by a specific link.
1 Go to the Vertex sub-object level.
2
Make sure all three Vertex Type buttons are on, and
then select the vertices you want to reassign.
3 In the Vertex Operations group, click to turn on Assign To Link.
4 In the Vertex Type group, choose only the type of vertex
assignment you want to use: deformable (red) or rigid (green.)
5 Choose No Blending from the Blending Between Links drop-down list.
This setting will disregard the effects of blending envelopes and vertex
weights, and let you assign the selection to any link manually.
6 In a viewport, click the link you want to influence the vertex.
Physique User Interface | 4755