2009

Selection Level group
Link Turn on to select links in the viewports. The Copy, Paste, and
Mirror commands are enabled for links.
Cross Section Turn on to select and edit cross sections in order to "bulge"
the mesh. The Insert, Delete, Copy, Paste, and Mirror commands are enabled
for cross sections.
Control Point Turn on to edit cross section control points.
Previous and Next Click to select the next or previous link, cross
section, or control point, depending on the selection level.
Bulge Editor Click to display the Bulge Editor on page 4687, which lets
you create and edit bulge angles using the schematic Cross Section and Profile
views
Select Nearest Bulge Angle Turn on to select the bulge angle nearest to
the current joint angle. If a joint bends over time, this lets you use the time
slider to select a bulge angle. If you click Play, you can see the Current Bulge
Angle field change to reflect the nearest bulge angle to the current angle of
the selected link and its child (if two or more bulge angles for the limb exist).
Physique User Interface | 4743