2009
Period 1 The time over which the noise variation makes a full cycle. For
example, a setting of 20 means one cycle per 20 frames.
Amplitude 1 The strength of the variation (in percent). This option uses the
same types of units as the Basic Torque spinner.
Phase 1 Offsets the variation pattern.
Period 2 The next two spinners provide an additional variation pattern to
increase the noise.
Amplitude 2 The strength of the variation of the second wave in (percent).
This option uses the same types of units as the Basic Torque spinner.
Phase 2 Offsets the variation pattern of the second wave.
Particle Effect Range group
Lets you restrict the Motor effect's range to a specific spherical volume. This
affects particles systems only; it has no effect on dynamics.
Enable When on, limits the range of the effect to a sphere, displayed as a
tri-hooped sphere. The effect falls off increasingly as the particles near the
boundary of the sphere.
Range Specifies the radius of the range of the effect, in units.
Display Icon group
Icon Size Sets the size of the Motor icon. This is for display purposes only,
and does not alter the Motor effect.
Vortex Space Warp
Create panel > Space Warps > Forces > Object Type rollout > Vortex
Create menu > Space Warps > Forces > Vortex
The Vortex space warp applies a force to
particle systems on page 2795, spinning
them through a whirling vortex, and then moving them down a long, thin
spout or vortex well. Vortex is useful for creating black holes, whirlpools,
tornadoes, and other funnel-like objects.
The space warp settings let you control the vortex shape, the well
characteristics, and rate and range of particle capture. The shape of the vortex
is also affected by particle system settings, such as speed.
Forces | 2701