2009

Skin Update group
Deformable When chosen, Physique deformation is active. Deformable yields
the highest-quality rendering. The Deformable toggles are unavailable unless
Deformable is chosen.
Joint Intersections Turn off to remove joint intersection influence. Joint
intersection influence allows the mesh to overlap itself; for example, at
the elbow and knee joints. Default=on.
Bulges Turn off to remove any bulge angle influence. Default=on.
Tendons Turn off to remove any tendon influence. Default=on.
Skin Sliding Turn off to remove skin sliding influence. Default=on.
Link Blending Turn off to remove the influence of link blending.
Default=on.
Rigid When chosen, forces all vertices to use Rigid assignments rather than
Deformable. This is an easy way to isolate deformation problems. It also
provides the quickest viewport redraw speed. You might choose this option
while adjusting the animation of your skeleton.
Link Blending Turn off to remove the influence of blending on rigid
links. This toggle is unavailable unless Rigid is chosen. Default=on.
Stack Updates group
The controls in this group handle changes to vertex count that arise from
(nonanimated) changes to the modifier stack.
If the vertex count changes, vertices are reassigned globally. Add Change adds
in changes based on the vertices' initial position. The other options reset the
initial position at each frame to do the remapping and reassigning. For this
reason, turning on Add Change or making nonanimated stack changes should
always be done at the initial position (Figure mode or frame 0).
Add Change Adds in changes from the stack and then applies Physique
deformation. No vertex remapping or reassigning is performed. Default=on.
This option will generally give you the deformation you want. There is no
performance penalty (from Physique) when this option is used.
Remap Locally For deformable vertices, this resets the vertex position on the
Physique deformation spline used for bending, as well as the link position
used to interpolate twist. For rigid vertices, this option resets the link position
used to interpolate twist. Default=off.
Physique User Interface | 4677