2009

Initialization Group
The Initialization group in the Physique Initialization dialog is where you
name the category of settings to reset. (When you applied Physique to the
mesh initially, these settings appeared unavailable; in fact, all settings are set
at Initialization.)
WARNING Select only the check boxes for those settings you need to reset. If
you select everything, your model is returned to the state it was in immediately
after applying Physique. That's a quick way to discard changes that aren't working;
just make sure that's what you want to do. If you change settings in rollouts on
this dialog and fail to select the corresponding check box, those rollout settings
are ignored and initial defaults are reestablished.
See also:
Reinitialize Physique on page 4683
Working with an Initial Pose
At times, you'll need to alter the fit of the hierarchy in the Physique mesh, or
change its structure. To do so, you change the default, initial pose, which
Physique uses as a reference for various operations, including reinitializing.
For a biped, you change the structure in Figure mode, then reinitialize the
Initial Skeleton Pose.
For a Bones system with the HD IK solver, there is a Show Initial State
check box in the Motion panel, on the IK Controller Parameters rollout.
For any other hierarchy, use frame 0 for the initial pose. Be sure your
animation does not affect the position of the skeleton in frame 0.
See also:
Figure Mode on page 4420
Using Physique | 4657