2009

Deformable envelopes (above); Rigid envelopes (below)
Typically, you use deformable envelopes when you attach a mesh to the biped
pelvis to produce a soft, flexible skin. Later you reassign certain links, such as
the character's head, to the rigid envelope to minimize the deformation. For
special cases, you can turn on both deformable and rigid envelopes for the
same link. This advanced feature allows you to average the effect of the two
types of skin deformation for additional firmness in the skin. The forearms
and legs are sometimes good candidates for this.
4630 | Chapter 17 character studio