2009
■ A mesh object you import from another application such as AutoCAD
®
.
TIP Although you can apply Physique to a compound object or an object with
modifiers, you should collapse the stack before applying Physique, if possible. This
will maximize performance and reduce the amount of work you'll need to do to
get Physique working properly. An exception is the Optimize modifier, which can
be useful for improving performance when applied below Physique on the stack.
WARNING After you collapse a compound or modified object, you can no longer
edit it parametrically. If you work extensively with complex meshes of this sort,
you can save two .max files: one to contain the original, editable objects and
modifiers, and the other to contain only the collapsed mesh.
You can create a figure’s skin out of several objects. For example, you could
have separate objects for the torso, legs and arms. In this case, select all the
objects and apply Physique to all of them at once.
Posing the Skin
When you create a skin to use with a biped figure, you should pose the arms
and legs of the skin in a standard reference pose.
4608 | Chapter 17 character studio