2009

5 Select Motion Capture rollout > Show Buffer to display raw motion-capture
data as a red stick figure, then click Play.
During the hand spring period of the playback, the hands on the red
stick figure representing the raw motion data touch the ground. The
biped, using the filtered data, is positioned higher and cannot reach the
ground.
Dynamics calculates the biped higher than the raw motion data because
the footsteps before and after the handspring are so far apart in time.
Creating a freeform period in Track View Dope Sheet and reloading
the same file using the Fit To Existing option will match the biped's
position to the motion-capture position during the handspring.
6 Find the Footsteps track for the biped in Track View.
7 Right-click the footsteps area of the Track View Edit window, then select
Edit Free Form (No Physics) in the Footstep Mode dialog.
8 Click the handspring area between the footsteps. It turns to a solid
yellow.
Motion-capture data will replace the keys in this freeform period.
9 Reload the same motion-capture file using the Fit To Existing option on
the Motion Capture Conversion Parameters dialog.
The freeform area created in Track View is replaced with motion-capture
data. The biped closely matches the red stick figure during the handspring
part of the playback.
4594 | Chapter 17 character studio