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with the body motion in the files you have, then use Motion Flow mode to
cut portions of these files together to create animation. For example, take a
stretch motion in one clip, and combine it with the walking motion in another
clip. You can then save the edited script as a BIP file using the Save Segment
command on the Biped rollout. Load this BIP file for standard motion editing.
This provides a good starting place for you to edit the result to your liking.
All motion-capture controls are on the
Motion Capture rollout on page 4584.
Filtering Motion-Capture and Marker Data
Motion-capture and marker data typically have keys at every frame. Filtering
motion-capture data reduces keys, simplifying the job of altering or
personalizing the motion data. Biped lets you filter the data of each track with
its own filtering settings, so you have control over which nuances of motion
you want to pick up without filling the rest of the tracks with unwanted keys.
Filtering is done using the Motion Capture Conversion Parameters rollout.
Other filtering options include footstep filtering and extraction, looping the
data, and importing a portion of the motion-capture file.
3ds Max ships with a variety of raw (unfiltered) motion-capture data files, in
BIP, CSM, and BVH formats. Some of the same data is available in filtered
versions, either with footsteps or freeform. Try your own filtering adjustments
on the raw versions of this data. Importing the raw data displays the original
motion very accurately when you select Show Buffer on the Motion Capture
rollout. Use the Motion Capture buffer as a guide when adjusting and refining
the filtered data. Several tools are available in the Motion Capture rollout to
aid you in this process.
Create your own library of imported and optimized motion capture data by
saving BIP files for use with other characters, or as part of a longer script in
Motion Flow mode. Use a biped that has no mesh attached with Physique.
TIP Overall, you import the data, adjust it to your liking, and save it as a BIP file.
You can also run standard BIP files through this filtering process to create loops
or to extract footsteps from a freeform animation.
NOTE Marker files, such as CSM, contain position data. Hierarchical motion-capture
files, such as BVH, contain joint rotation data.
Working with Motion-Capture Data | 4577