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Set Start Frame Copy the value in the Frame field of the Ghost area to the
Start Frame field in the Clip area. The position of the destination clip changes
to match the biped body in the destination clip to the biped body in the source
clip.
Locate an appropriate start frame for the source and destination clips by using
the Frame spinner and viewing the positions of both stick figures, then click
Set Start Frame.
The destination clip is rotated and positioned to match both bipeds. Use the
Angle spinner to reorient the destination clip.
Frame Use the Frame spinner to scrub a stick figure back and forth, which
allows you to determine a start frame for the source and destination clips.
Visual feedback of the stick figures is a good way to judge which start frames
are needed for the source and destination clips.
Playback group
These controls let you play back the transition from the Transition Editor
dialog.
Play Transition Icon Toggles the playback of transition.
Speed Changes the playback speed.
Frames Before/Frames After Sets the number of frames to play before
and after the transition period.
Selected Only When checked, plays only the selected biped in the scene.
Play Ghosts When checked, shows transition ghosts during playback.
Create Transition Click to create a new transition. The transition number
field increments. Edit and name the new transition. Any number of transitions
can be stored.
4564 | Chapter 17 character studio