2009
5 On the Shared Motion Flow dialog, click New, and then click Load and
load the shared motion flow from step 2.
The shared motion flow is loaded and applied to the new set of bipeds.
The biped names appear in the dialog list. If “(wrong scale)” appears after
any biped names, use the Reset Wrong Scales buttons to correct the scales.
6 Click the Put Multiple Bipeds In Motion Flow button to place all
of the bipeds in the list in Motion Flow mode, and then click OK to exit
the dialog.
7 Play the animation to ensure that it's correct, and then render.
Refer to
Working with Crowd Animation on page 4761 for information regarding
crowd animation.
Setting Up Paths for Motion Flow Files
On a Motion Flow Graph, the location of the referenced BIP files is saved in
the MFE file. If a BIP file cannot be found, the program looks in the Animations
directory specified by Configure User Paths >
File I/O on page 7733.
If a BIP file is not found in the Animations directory, then 3ds Max looks for
the file in the same location as the currently loaded MAX file. If it is still not
found, the program appends the local path of the referenced file to the path
to the current MAX file. The file is saved back to the same location in which
it is found.
If a referenced BIP file cannot be found in its current location, there are two
ways to resolve this.
■ From the Reset Unfound Motion Flow Files dialog, direct 3ds Max to the
folder where the missing BIP file resides.
4542 | Chapter 17 character studio