2009
Save Analysis Saves the results of the latest analysis.
Fix Panel
Select a biped body part. > Motion panel > Biped Apps > Workbench > Fix
panel
The Fix panel provides access to the tools that can be used to automatically
fix the errors found by the
Analyze panel on page 4492. There are a variety of
methods available to automatically correct errors found in the curves.
Smoothing, blurring, and removing keys are all options. Or, if you prefer, you
can correct the error manually by adjusting the interpolation per key, using
standard 3ds Max methods. You can move the key on the curve, or right-click
the key to access interpolation controls.
A fix is performed as a specific operation on a particular biped body part or
set of parts, at a particular time. In general, fixes either change the value of a
key or remove keys to produce corrected motion.
The results of last analysis are displayed in the Analyze Results list. Clicking
an error in the list once displays the error as a yellow line over the curve;
clicking the error twice updates the viewport scene, making the error the
current frame. Errors can be sorted by Part or by Time.
Fixes can be applied to individual errors, selected errors, or to all errors at
once.
See also:
■
Filters Panel on page 4503
Procedures
To fix an individual error:
1 Click to highlight the error in the Analyze Results list.
2 Choose the Fixer type you want to use to automatically correct the
problem.
3 Click Fix Selected.
4 Observe the change in the Curve View.
5 Play the animation in the viewport to see if the error has been corrected.
4498 | Chapter 17 character studio