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Results of the Analyze operation can be loaded or saved as a file
using the Load or Save buttons at the bottom of the interface.
Results of the last analysis can be cleared using the Clear button, also
found at the bottom of the panel.
Fixing Curves
After you have selected curves and analyzed them for error, you can use the
tools found on the Fix panel to process the curves and reduce the errors.
The fixes are determined by which type of fixer you choose, and the parameters
you set for that fixer. Clicking Fix Selected or Fix All at the bottom of the
panel performs the Fix operation.
In general, fixes are made either by changing the position or value of a key,
or by removing the key. The basic fixing techniques involve smoothing,
blurring, boosting, or key deletion. This is similar to audio-editing software,
where you view music as a waveform, and then edit the waves in various ways
to alter the sound. Similarly, the motion of the biped body parts, as defined
by position and rotation tracks, can be evaluated for error conditions regarding
speed, angle, acceleration, or change of direction.
Of course, you can also fix curves manually. You can select the key on the
curve and move it, using the standard Track View key buttons duplicated in
the Workbench, such as Move, Slide, Scale or Delete Keys.
You can achieve a layered range of keys by turning on Show Layered
Edit. This is a special Workbench mode that extends the edit to affect keys
surrounding the one you are editing. It works like soft selection in 3ds Max
but gives you greater control over the displacement. It can help you blend
your edits into existing motion.
Animation Workbench
Select a biped body part. > Motion panel > Biped Apps > Workbench
The Animation Workbench is a tool for working with biped function curves.
It is a customized version of Track View, with many of the same toolbars and
buttons, plus some new ones.
Animation Workbench | 4483