2009
Interface
Edit Footsteps In this mode (which is the default), you can edit the biped’s
footsteps to change their duration; start and end frames; airborne duration;
and so on.
Edit Free Form (no physics) In this mode, you can edit the biped’s body keys
for the frames at which the biped is airborne.
Free Form suspends the physically based dynamics that normally control biped
motion. This is essential when you want to make the biped fly, or sit down,
or fall over. Note that the freeform period must be between footsteps.
4458 | Chapter 17 character studio