2009

Convert to Footsteps dialog
Generate a key per frame Creates a key at every frame, and extracts footsteps
based on foot IK Blend values equal to 1. Save Segment in Motion Flow mode
stores the active script as a BIP file without footsteps. The biped foot keys are
assigned IK Blend values of 1 for the original footstep keys. After loading a
BIP file saved using Save Segment in Motion Flow mode, use Convert (on the
Biped rollout) to extract footsteps.
Convert is also useful if you have already converted from footsteps to freeform
in which case the feet are assigned an IK Blend value of 1 for the keys that
represented footsteps.
Flatten Footsteps to Z=0 The entire biped is repositioned to place the footsteps
at Z=0.
NOTE An IK Blend value of 1 for the feet puts them into world coordinate space
and prevents them from slipping while setting biped keys in a freeform animation.
Footstep Mode Dialog
Graph Editors menu > Track View Dope Sheet > Right-click on a footstep
track.
Right-click anywhere in the Footstep track in Track View (Dope Sheet) to
display the Footstep Mode dialog. This is a modeless dialog and can remain
visible while you continue to work in Track View.
This dialog allows you to:
Control the duration information displayed with the footsteps.
Create a freeform period between footsteps.
Select the right or left edges of footstep blocks or the whole block.
Biped User Interface | 4457